# ==Résumé==
<p class="doc-sub">// Jérôme Mahuet — Principal Engineer</p>
Based in ==Limoges, France==. Principal Engineer with more than a decade of experience designing and scaling backend and frontend systems, with a soft spot for functional programming and highly typed languages.
- [Email](mailto:
[email protected])
- [Website](https://jeromem.dev)
- [GitHub](https://github.com/Rydgel)
- [X](https://x.com/rydgel)
- [Malt](https://www.malt.fr/profile/jeromemahuet)
## Summary
I have spent more than a decade at Iconosquare, moving through senior engineering, backend leadership, and development management into a Principal Engineer role. I work across architecture, software design, technical direction, and mentoring for scalable backend and frontend systems.
That continuity gives me both the long view of an evolving product and the hands-on context needed to make pragmatic technical decisions.
## Experience
### Iconosquare — Principal Engineer
<font style="font-size: 13px;"><strong>January 2026 — present</strong> · France</font>
Leading technical direction across scalable backend and frontend systems. Focused on software design, architecture, and mentoring engineers to deliver products that empower brands with social media analytics.
### Iconosquare — Head of Development
<font style="font-size: 13px;"><strong>2025 — 2026</strong> · France</font>
Oversaw the development team, aligning engineering execution with product strategy. Drove technical decisions, hiring, and cross-team collaboration.
### Iconosquare — Backend Lead Engineer
<font style="font-size: 13px;"><strong>2024 — 2025</strong> · France</font>
Led the backend guild, shaping the API serving web and mobile apps. Focused on performance, reliability, and evolving the platform architecture.
### Iconosquare — Senior Software Engineer
<font style="font-size: 13px;"><strong>Jun 2014 — 2024</strong> · Région de Limoges, France</font>
Contributed to the growth of Iconosquare’s social media analytics platform from a young product into a mature SaaS. Worked across backend services, data pipelines, and frontend features.
### Statigram — Senior Software Engineer
<font style="font-size: 13px;"><strong>2012 — Jun 2014</strong> · France</font>
Helped build an early social-media analytics platform for Instagram. Worked with the Facebook API, data analytics, and distributed architectures designed to scale with the product.
### Tripnity — Software Engineer
<font style="font-size: 13px;"><strong>2009 — 2012</strong> · France</font>
Web development with PHP, MySQL, JavaScript, and jQuery. I joined Tripnity as a Software Engineer Intern (2008 — 2009) for my final-year internship.
### Orange — Technical Support Staff
<font style="font-size: 13px;"><strong>2006 — 2009</strong> · France</font>
Technical support on telecommunications and internet services, alongside my engineering studies.
## Education
### 3iL Ingénieurs — Bachelor of Engineering (BE)
<font style="font-size: 13px;"><strong>2006 — 2009</strong> · France</font>
## Projects
This is the short list. [[Experiments/Index|Browse the experiments project hub]] for the visual index, covers, descriptions, and links.
- [[Fake Images Please]] — A little placeholder images generator (2012).
- [[Monkey language interpreter made in Rust|Monkey Rust]] — An interpreter for the Monkey programming language, written in Rust (2017).
- [[Raym - Interactive Terrain Generation with Marching Cubes|Raym]] — Interactive Terrain Generation with Marching Cubes, built with C and Raylib (2025).
- [[Flappy Bird in Haskell]] — A Flappy Bird clone written in Haskell (2015).
- [[A not so classic Chip8 emulator|A 3D Chip8 Emulator in C++]] — A Chip8 emulator with a 3D twist (2017).
- [[Game of Life in Haskell]] — Conway’s Game of Life, Haskell edition (2016).
## Skills
**Languages** — TypeScript, JavaScript, Rust, Haskell, Python, Scala, C, C++, PHP
**Frameworks & runtimes** — Next.js, Laravel, Symfony, Ruby on Rails, Flask, jQuery
**Systems & infrastructure** — Kubernetes, Docker, Distributed Systems, Software Infrastructure, Performance Engineering, AWS, Analytical Database (ClickHouse)
**Graphics & low-level** — OpenGL, SDL, Raylib, 3D, Compilers, Lexers, Parsers
**Engineering** — Software Design, Technical Leadership, Scalable Web Applications, Software Engineering Practices
**Other** — Unix, Git, HTML5, CSS, XML
## Languages
- French — fluent
- English — fluent
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Back to [[Home]] · see what I am up to on [[Now]] · browse the [[Experiments/Index|project hub]] · read the [[Notes/Index|Notes]].