# ==Résumé== <p class="doc-sub">// Jérôme Mahuet — Software Engineer</p> Based in ==Limoges, France==. Over a decade of experience designing and scaling backend and frontend systems, with a soft spot for functional programming and highly typed languages. - [email protected] - https://jeromem.dev - https://github.com/Rydgel - https://x.com/rydgel # Summary With over a decade of experience at Iconosquare, I currently serve as ==Principal Engineer==, leveraging my expertise in software design and technical leadership to enhance scalable backend and frontend systems. My journey at Iconosquare has included roles such as Head of Development and Backend Lead Engineer, where I contributed to the development and optimisation of platforms that empower businesses with social media analytics. Committed to driving innovation and collaboration, I aim to deliver impactful solutions that align with Iconosquare’s vision of empowering brands through data-driven insights. # Experience ## Iconosquare — Principal Engineer <font style="font-size: 13px;"><strong>Jan 2026 — Present</strong> · France</font> Leading technical direction across scalable backend and frontend systems. Focused on software design, architecture, and mentoring engineers to deliver products that empower brands with social media analytics. ## Iconosquare — Head of Development <font style="font-size: 13px;"><strong>2025 — 2026</strong> · France</font> Oversaw the development team, aligning engineering execution with product strategy. Drove technical decisions, hiring, and cross-team collaboration. ## Iconosquare — Backend Lead Engineer <font style="font-size: 13px;"><strong>2024 — 2025</strong> · France</font> Led the backend guild, shaping the API serving web and mobile apps. Focused on performance, reliability, and evolving the platform architecture. ## Iconosquare — Senior Software Engineer <font style="font-size: 13px;"><strong>Jun 2014 — 2024</strong> · Région de Limoges, France</font> Contributed to the growth of Iconosquare’s social media analytics platform from a young product into a mature SaaS. Worked across backend services, data pipelines, and frontend features. ## Statigram — Senior Software Engineer <font style="font-size: 13px;"><strong>2012 — Jun 2014</strong> · France</font> Helped write one of the first Social Media Analytics platforms for Instagram. Used the Facebook API and worked on data analytics. Wrote scalable systems to handle millions of users with distributed architectures. ## Tripnity — Software Engineer <font style="font-size: 13px;"><strong>2009 — 2012</strong></font> Web development with PHP, MySQL, JavaScript, and jQuery. Previously joined as a Software Engineer Intern (2008 — 2009) as part of my end-of-graduation internship. ## Orange — Technical Support Staff <font style="font-size: 13px;"><strong>2006 — 2009</strong> · France</font> Technical support on telecommunications and internet services, alongside my engineering studies. # Education ## 3iL Ingénieurs — Bachelor of Engineering (BE) <font style="font-size: 13px;"><strong>2006 — 2009</strong></font> # Projects - [[Fake Images Please]] — A little placeholder images generator (2012 — present). - [[Monkey language interpreter made in Rust|Monkey Rust]] — An interpreter for the Monkey programming language, written in Rust (2017). - [[Raym - Interactive Terrain Generation with Marching Cubes|Raym]] — Interactive Terrain Generation with Marching Cubes, built with C and Raylib (2025). - [[Flappy Bird in Haskell]] — A Flappy Bird clone written in Haskell (2015). - [[A not so classic Chip8 emulator|A 3D Chip8 Emulator in C++]] — A Chip8 emulator with a 3D twist (2017). - [[Game of Life in Haskell]] — Conway’s Game of Life, Haskell edition. # Skills **Languages** — TypeScript, JavaScript, Go, Rust, Haskell, Python, Scala, C, C++, PHP, Ruby, SQL **Frameworks & runtimes** — Next.js, Laravel, Symfony, Ruby on Rails, Flask, jQuery **Systems & infrastructure** — Kubernetes, Docker, Distributed Systems, Software Infrastructure, Performance Engineering **Graphics & low-level** — OpenGL, SDL, Raylib, 3D, Compilers, Lexers, Parsers **Engineering** — Software Design, Technical Leadership, Scalable Web Applications, Software Engineering Practices **Other** — Unix, Git, HTML5, CSS, XML # Languages - French — fluent - English — fluent --- Back to [[Home]] · see what I am up to on [[Now]].